I have received a copy of micro:bit in Wonderland by Tech Age Kids (Tracy Gardner and Elbrie de Kock). It is beautifully illustrated using original images and quotes from Alice’s Adventures in Wonderland and is packed full of projects related to the story, to be created using BBC’s micro:bit.
This book is admittedly my first step into doing physical computing projects with my own children. I have three girls and one boy and I could tell straight away that this would appeal to all four of them. Despite the micro:bit being a completely new thing for me (I’ve so far only taught crumbles as a teacher), the book explains and describes everything, not only in a way that adults will understand, but all of the pictures and diagrams are super easy for the children to follow too.
In most books designed for schools, there are usually open challenges where they leave it up to you/ the child to work out what needs to be done to complete the projects. In this book, there are complete projects that show you all the code you need and how to make the actual models. This means it’s a great place to start if you’ve never done it before and you and your children can achieve success straight away. This said, the authors have also included challenges and next steps at the end of each project, meaning if you do want more open ended stuff, it’s there.
I absolutely love the illustrations and how the quotes fit the projects perfectly. My kids didn’t take that much notice of it to be honest (they still love the pictures and projects), but being a lover of classic literacy, it made me feel like the authors had really taken the time to appreciate and understand how to also hold an adult’s attention and made them feel welcome to this brave new world our children are entering into. I know that may sound silly, but linking computing to this beautiful book ‘Alice’s adventures in wonderland’ did more to catch my eye than theirs!
Being a bit of a geek, I also can’t help enjoying the symbolism of the original ‘Alice’s Adventures in Wonderland’ having been written by Mathematician Lewis Carroll (real name Charles Lutwidge Dodgson, but you’ve heard of the Carroll diagram, right?), who apparently wrote it in 1865 as a scathing satire on new modern mathematics that were emerging in the mid-19th century. What better way to celebrate pushing the boundaries in computing for children!
Overall, I can’t recommend this book more. There are hardly any books out there for physical computing in primary/ early secondary school age, let alone any that appeal to girls. In a world where we are now trying to get our kids away from screens, these projects immerse them in a fantastic learning experience that I believe is also vital for their understanding of the future digital world.
Well done Tech Age Kids, and thank you!