Two opportunities to attend the TeachComputing Crumble course for KS2 (aimed at Y5 and Y6 teachers):
About the course:
The course aims to introduce teachers to the Crumble micro controller; a lovely piece of kit that is so open ended, pupils can create all kinds of robotic autonomous systems.
If you want to know more in general about Physical Computing, have a look at my blog post:
Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities.
The Crumble Controller is an easy-to-use programmable device, ideal for physical computing in primary schools. It is capable of driving two motors. With 4 input / output terminals, children can connect LEDs, switches and other interesting add-ons.
During this CPD you’ll explore how Crumble can be used in the classroom, with blocks of code ‘snapping’ together in an easy-to-use, Scratch-like environment suitable for key stage 2. You’ll find out how to setup the device, how to make use of input and output terminals and explore how to use the device with children. The CPD will help you gain confidence in teaching using Crumble, and the free Teach Computing Curriculum.
The National Centre for Computing Education has developed a Crumble physical computing kit that can be borrowed from your local Computing Hub, following your CPD.
Who is it for?
This course is aimed at classroom teacher and subject leaders of computing, looking to develop physical computing approaches in the KS2 classroom.
How will you learn?
Hands-on experiential learning with the collaborative support of your peers, led by an experienced facilitator. The course will model teaching approaches that can be taken back to the classroom.
How long is the course?
This course consists of one 2 hour session.